Important Ludo Game Rules Play Online

Ludo game rules

Ludo, a beloved strategy board game for two to four players, is enjoyed individually and in teams. India originated the widely popular board game Ludo, which may be played offline and online. The game is suitable for players of all ages due to its simplicity. Learning Ludo is simple but challenging to master, thanks to the bright board and simple rules. After learning the rules, you must devise clever ways to win the real cash Ludo game. However, to get started, it’s important to understand the detailed Ludo rules that enable players to play the game more strategically.

Understanding the Ludo Game Rules to Play Online

Most rules of Ludo are the same, though some variations may have slightly different rules depending on the specific online game being played. For example, some Ludo games might give players a bonus roll if they roll a 6, while others might not. To succeed, it’s important to follow the Ludo board game instructions. Here are some key points to help you understand how to play Ludo online.

1. Number of Players

Ludo is designed for 2-4 players. Each player chooses a different color set of four tokens. According to the Ludo board game rules, players must navigate all four tokens from start to home base faster than opponents.

2. Starting the Game

Each player rolls a dice to determine the starting player. Tokens enter the board with a roll of 6. Players take turns clockwise, rolling the dice and moving tokens according to the number rolled.

3. Token Movement

Tokens move clockwise around the board according to the dice roll.

4. Earning Extra Turns

According to the Ludo playing rules, rolling 6 grants an extra turn. Eliminating an opponent’s token also earns an additional turn. Players can strategically use extra turns to advance their tokens or block opponents.

5. Eliminating Opponents’ Pawns

Landing on a space occupied by an opponent’s token returns that token to its starting area. The opponent must roll a 6 to re-enter the board, giving the eliminating player a tactical advantage.

6. Ludo Safe Zone

Safe zones are designated spaces where opponents cannot capture tokens. As per the Ludo board game rules, these include the starting positions and specific marked spots on the board. Moreover, tokens in the Ludo safe zone are protected until they move again.

7. Leading Your Pawns Home

To win, a player must navigate all four tokens from start to finish. Tokens move up the home column after completing a circuit. Players must roll the exact number required to move a token into the final home space.

Other Ludo Board Game Rules

There are rules for winning, losing, and some strategic movements in the Ludo tournament. Here’s the breakdown of online rules of Ludo game:

Ludo Winning Rules 

  • All Tokens in the Home Column: To win the game, a player must move all their tokens into the home column (the last column before the tokens reach the home base). This rule will differ if you play Ludo online. 
  • Exact Dice Rolls: Players must roll the number to enter their tokens into the home. If a player rolls a number that would overshoot the home column, that move is invalid, and the player must wait for the exact number to be rolled.
  • Highest Score – Another winning strategy in Ludo is to score maximum points compared to the opponents. 
  • Exit Win – According to Ludo rules, in a 2 player match, if your opponent leaves in the middle of the game, you will automatically win the match, even though the score is less than yours. However, this rule only applies for 3-player or 4-player matches, once and unless all the players leave the game except you.

Ludo Losing Rules

  • Getting Captured: If an opponent’s token lands on a square occupied by one of your tokens, your token is captured and sent back to the starting point. 
  • Multiple Captures: If your token gets captured multiple times, you’ll have to start moving it from the starting point again.
  • Unable to Move: If a player cannot move any of their tokens because all their tokens are either captured or they cannot make any moves with the dice rolls, they lose their turn.
  • Rule of 3 Sixes: According to the Ludo rules for 3 sixes, your chance will be skipped if a player gets 3 consecutive sixes. 
  • 3 Chances Missed – If any player skips 3 turns in the whole match, that player will be kicked out of the game. 
  • Less Score –  Ludo rules for losing a match depict that you will lose the game if your score is less than the opponent’s.

Ludo Killing Rules

  • Landing on an Opponent’s Token: If you land on a square occupied by an opponent’s token, that token is captured and sent back to its starting point.
  • Strategic Blockades: Players can form blockades by strategically positioning their tokens, making it difficult for opponents to move them forward.
  • Safe Zone – According to Ludo rules for killing, if two or more pawns of a player are on the same square box, the opponent can’t kill it. This makes a safe zone for that player. 
  • No Killing Safe Zone – Tokens cannot be killed if they are in their respective safe zone star-marked boxes (often the colored area corresponding to each player’s start zone).

These simple Ludo game rules will help you develop strategies for Ludo and win against competitors.

Fundamental Rules of Ludo Online on Zupee

Zupee offers four exciting variations of the Ludo game: Ludo Supreme, Ludo Ninja, Turbo Speed Ludo, and Ludo Supreme League. All variations are free to play, with the option to play with money.

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The fundamental online rules of Ludo game on Zupee typically follow traditional Ludo gameplay with some variations.

Basic Zupee Ludo Board Game Instructions:

Online LudoRules to win points
Ludo Supreme1 box moved = 1 point | Home = 56 points ( 2 and 4 players)1 box moved = 1 point | Home = 43 points (3-player)
Ludo Supreme League1 box moved = 1 point
Ludo Ninja1 box moved = 1 point | Home = 56 points
Turbo Speed Ludo1 box moved = 1 point | Home = 56 points
  1. Number of Players: Ludo on Zupee can be played between 2 to 4 players.
  2. Starting the Game: As per the rules to play Ludo, you don’t have to wait for 6 or 1 to begin the game. All tokens are in open positions. Thus, you can move your pawn from the quadrant by tapping your Ludo dice without waiting. 
  3. Token Movement: Tokens move clockwise around the board based on the number rolled on the dice.
  4. Rule of 6: In Ludo Supreme and Turbo Speed Ludo, you get an extra turn every time you roll a 6. However, if you roll three consecutive 6s, your third turn will be skipped as per the rule of 6 in Ludo.
  5. Capturing Opponents’ Tokens: One of the Ludo rules for killing is that landing on a space occupied by an opponent’s token sends that token back to its starting area. The opponent will lose all points accumulated on that token. 
  6. Safe Zones: According to the rules to play Ludo game on Zupee, if your token lands on a safe space, it cannot be captured by an opponent’s token. 
  7. Extra Turn: For most variants, the Ludo rules for going home say that you will get an extra turn if you cut an opponent’s token or your pawn reaches home.
  8. Skipping the Turn: You may skip your chance 2 times, but if you skip the third time you will end up losing the game. 
  9. Winning the Game: The player with maximum points wins the game. 

We hope our article on Ludo game rules in English has helped you understand the game better. These Ludo playing rules ensure a blend of strategy and skill common to both traditional and online versions of Ludo. So, use them and start winning real money today!


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FAQs – Ludo Rules and Regulations

What are the basic rules of Ludo?

Ludo is a board game for 2-4 players. Each player has four tokens, starting from their home base. According to Ludo board game rules, players roll dice to move tokens around the board. Tokens enter the board with a roll of 6, travel clockwise, and aim to reach the home column.

How does the “rule of 6” work in Ludo?

Rolling a 6 allows players to move a token from the home base onto the board. Additionally, a 6 grants another roll of the die. However, if a player rolls three consecutive sixes, their turn ends, and no tokens are moved.

Can you roll 3 sixes in a row in Ludo?

As per Ludo rules, rolling three consecutive sixes results in the player’s turn ending immediately. No additional moves are made for that turn, and any movement planned from the first two sixes is forfeited, returning the game to the next player.

Is killing an opponent’s tokens compulsory in Ludo?

Eliminating an opponent’s tokens is not compulsory but strategic. Landing on a space occupied by an opponent’s token sends it back to its home base, requiring the opponent to roll a 6 again to re-enter the board, providing a tactical advantage.

Can one token eliminate two tokens in Ludo?

One token cannot eliminate two tokens in a single move. Each move targets a specific space, so only one opponent’s token can be captured per move. Only one can be eliminated simultaneously if two opponent tokens are in the same space.

How can you get extra moves in Ludo?

Rolling a 6 grants an extra move in Ludo. Players can also get extra moves by eliminating the opponent’s tokens, which allows them to roll the die again. These additional moves offer strategic opportunities for advancement or attack.

Where are the safe spots on the Ludo board?

Safe spots are usually marked by a star or special symbol and exist at each player’s starting position and specific points on the board. Tokens on these spots cannot be captured by opponents, protecting the next move.

What are the barrier rules in Ludo?

A barrier is formed when two tokens of colour occupy the same space. Barriers block other players’ tokens from passing, creating a strategic block. Opponents must wait until the barrier is broken, usually when the owner moves one token away.

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